AI Insights · Timothy · July 2022
Top 5 Snake Games on Android in Turkey: Q2 2022 Performance
Explore the performance trends of the top 5 snake games on the Android platform in Turkey during Q2 2022, based on data from Sensor Tower.
During the second quarter of 2022, the top 5 snake games on the Android platform in Turkey exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at their metrics:
Little Big Snake from Shockwave LLC saw a gradual decline in weekly downloads, starting at around 6.7K at the end of March and dropping to approximately 2.1K by the end of June. Weekly revenue remained relatively stable, peaking at $273 in mid-April and ending the quarter at $167. The app's weekly active users also showed a downward trend, decreasing from 19.7K in late March to about 10.3K by the end of June.
Worms Zone .io - Hungry Snake by CASUAL AZUR GAMES experienced fluctuating weekly downloads, starting at around 59.4K and ending at 20.4K. The highest download rate was in mid-April with 64.9K. Weekly revenue for the game saw a downward trend from $149 at the end of March to $60 by the end of June. Weekly active users also decreased, starting at 509.5K and concluding at 310.2K.
Snake.io - Fun Snake .io Games by Kooapps Games had a strong performance in weekly downloads, beginning at 83.2K and peaking at 105.7K in mid-April, before stabilizing around 75.4K by the end of June. Weekly revenue remained modest, fluctuating between $19 and $61 throughout the quarter. The app's weekly active users showed a consistent upward trend, starting at 580.7K and reaching 534.1K by the end of June.
Snake Rivals - Fun Snake Game from Supersolid had a relatively low but stable number of weekly downloads, starting at 1.9K and ending at 1.1K. Weekly revenue remained low, fluctuating between $6 and $35. Weekly active users decreased from 9.2K at the end of March to around 6.4K by the end of June.
Snake Battle: Worm Snake Game by Rejoy Studio showed a significant decline in weekly downloads, starting at 67.9K and falling to 15K by the end of June. Weekly revenue varied, peaking at $36 in early June and ending the quarter at $19. The app's weekly active users decreased from 191K at the end of March to about 76.2K by the end of June.
These trends highlight the dynamic nature of user engagement and revenue generation for snake games on the Android platform in Turkey. For more detailed insights and data, visit Sensor Tower.